pls update the game or at least add a better mod support other than reskins, 15 bucks for 5 levels all completable in under 2 hrs without any replay value is hindering this from actually beating other free titles
I am not saying this for hate but pls do take into consideration that this game needs more work and the spring update was the last small bit of content we had since launch
Hey, I recently bought the game on steam, and it really surprised me. I bet that autor/s already have quite a few smart asses telling them what to add and what to do, but I just can't resist to add my opinion into the mix.
1.I think that it would be nice to have more agents to choose from, each one with different abilitis. Examples: 1 Is moving faster, but when they CV someone, it slows them a lot 2 Churning takes much longer, but they can cum anywhere 3 Haveing lot's of prey in balls doesn't slow them much, but is easier to detect for enemy 4 After CV someone, his balls are smaller, but he's slover... and so on [just random examples]. There are already quite a few models of characters in workshop.They can be unlockable by some chalenges, like CV that much enemies at once, finish that map in this time...
2.I believe that players would like to have some kind of minimap, at least in lobby, so they can see where are which rooms for tasks like ''leave this guy in this room''
3.For enemies, It would make sense when you CV some, that it would take different time for each type of enemy, like small mouse would take 8s, girafe 14s, boss dragon 20s [just random times for reference]. They all can have different animation, so it's not just the same thing, only slower or faster. Also it would be nice to ballance how much your balls gain when you CV different tipes of enemies, I believe that to some level this already is in game, but I think that it should be a bit more noticable.
4.For maps and tasks I don't have much to say. I enjoy mision where it's not just CV this guy, but you have to drag him somewhere afterwards, or when dragon with backup storm building you're in. For maps, there maybe can be bit more buttons to open bonus rooms, or in some maps it should be like you have to go there, press the button to unlock another pasage or something like this?
5.The least important part would be some customization, or something like playing with prey before you CV them completely. Customization can be anything, from caps, earrings, sounds... again, they can be unlockable by some chalanges, or the can just be there of course.
I hope that you've got at least something from this coment. I know that it's not that easy to implement everything you want into your game, but I hope that we'll reseve quite a few updates in following months/years
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pls update the game or at least add a better mod support other than reskins, 15 bucks for 5 levels all completable in under 2 hrs without any replay value is hindering this from actually beating other free titles
I am not saying this for hate but pls do take into consideration that this game needs more work and the spring update was the last small bit of content we had since launch
thank you for understanding
how to use mod?
av or ov?
Hey, I recently bought the game on steam, and it really surprised me. I bet that autor/s already have quite a few smart asses telling them what to add and what to do, but I just can't resist to add my opinion into the mix.
1.I think that it would be nice to have more agents to choose from, each one with different abilitis. Examples: 1 Is moving faster, but when they CV someone, it slows them a lot 2 Churning takes much longer, but they can cum anywhere 3 Haveing lot's of prey in balls doesn't slow them much, but is easier to detect for enemy 4 After CV someone, his balls are smaller, but he's slover... and so on [just random examples]. There are already quite a few models of characters in workshop.They can be unlockable by some chalenges, like CV that much enemies at once, finish that map in this time...
2.I believe that players would like to have some kind of minimap, at least in lobby, so they can see where are which rooms for tasks like ''leave this guy in this room''
3.For enemies, It would make sense when you CV some, that it would take different time for each type of enemy, like small mouse would take 8s, girafe 14s, boss dragon 20s [just random times for reference]. They all can have different animation, so it's not just the same thing, only slower or faster. Also it would be nice to ballance how much your balls gain when you CV different tipes of enemies, I believe that to some level this already is in game, but I think that it should be a bit more noticable.
4.For maps and tasks I don't have much to say. I enjoy mision where it's not just CV this guy, but you have to drag him somewhere afterwards, or when dragon with backup storm building you're in. For maps, there maybe can be bit more buttons to open bonus rooms, or in some maps it should be like you have to go there, press the button to unlock another pasage or something like this?
5.The least important part would be some customization, or something like playing with prey before you CV them completely. Customization can be anything, from caps, earrings, sounds... again, they can be unlockable by some chalanges, or the can just be there of course.
I hope that you've got at least something from this coment. I know that it's not that easy to implement everything you want into your game, but I hope that we'll reseve quite a few updates in following months/years