do you already have plans for the barn behind the house?
if not i would suggest it could be a liquid storage with tanks that can dispense a buckets worth of what's inside, which would help getting the ratios for recipes correct, that way you can make yogurt without also getting the drinker pregnant
I have a request. Please add a way to toggle between multi grab and single. I like multigrab for bulk sale and transport but I have to breed a special set of kobs for that one purpose because having it on my main kobs ends in chaos.
Another request would be a destroy field under floors so anything that drops through won't just sit there making lag unavoidable and uncorrectable. I think it would be a good fail-safe.
And of course the obligatory request for either full fleged hermaphrodites and/or penile docking/dowsing. XD
Hear me out, what if we got the option to choose between being a grower or a shower. If you choose grower, you get a slider that represents how small it should start out as. If choose shower, you get a slider that represents how large it should already be.
i know how to make 2 of the foods for fattening up my kobolds, but how do i make the others and is there a better one for fattening up or is it all the same? yes i know i need to leave the ones im fattening up alone so that they dont use any energy and just have the food turn into fat once they're full
thx for the info and link, i didnt know that what the pineapples did until i read them. i have also just found out that the massive amount of yogurt i have been making and shoving down those 3 throats have been wasted after the first, maybe second rounds as it only effects the metabolism for their offspring
You can only like drink a few before "max out" but if you make a kobold that had that "max metabolism" you can increase it more... I can recommend you to increase the belly size to because it won't waste your "potion" i guess
buy the milker from the upgrade shop, set a bucket in front of the milker, put either 2 kobolds or 1+ your character on the milker to get a bucket of milk. then add ice form the store for ice cream (must be ground by either blender or crank grinder), cum from the dick milker for yogurt, or the third thing that i forgot.
I would like to suggest something akin to the magnet from hydroneer, or a "clean up physics items" cheat/button.
My kobolds are producing an obscene amount of hearts to the point framerate drops beyond usability and it is a slow nightmare to pick them up one-by-one and sell them.
Ideally, the cheat/button will just clear everything but the magnet could be bought and used so one could sell or grind things en-masse.
Other than that, I adore what you've done here. It reminds me a lot of the Chao Gardens from Sonic Adventure what with caring for creatures then throwing them at walls for fun. I've been looking for a stand-alone game like that for years and this is it.
yes, I have already noticed, but there is some kind of strict restriction there, because of which I cannot normally reduce this or that part of the body. It's clear about the chest, but with the rest...I don't understand why it's there
Пожалуйста, верните дневную смену и затмение. У меня не было времени их ловить, но я читал, как они работают. Было бы круто, если бы в игре были хоть какие-то угрозы и сложности. Так же можно было бы добавить мерзости (зараженные кобольды) которые бы работали как в слизевом ранчере, заражая всех рядом и портя их гены, даже их нельзя было продать, а только уничтожить поливом водой или специальной смесью компонентов из леса . Или любые заболевания, которые передавались бы половым путем и игроки могли узнать об этом только тогда, когда следующее потомство рождалось больным или неспособным к размножению. Нам пришлось бы исследовать и уничтожить всех зараженных особей, чтобы сохранить лучших и незараженных особей. В целом в игре не хватает сложностей и вызовов
I hope the developer will be interested and add something from the proposed
Damn, initially I didn't really like the idea of infections/genetic issues, but actually if handled well it could be a great mechanic that adds more "game-ness" to KK, because at the moment it is essentially a sandbox, there's no real challenge as you said. I mean, its a porn game so I don't know how challenging it should be but I like the idea at least.
Вообще может быть много тем об опасностях в порно игре, например, порча, паразиты, превращение в слизь, контроль над разумом. Все упирается в сложность реализации. Например, можно было бы приобрести специфические жидкости для добавления частиц пар грудных желез, пенисов, яиц или каких-то других мутаций.
Паразитами можно было заразиться через гниющие фрукты (можно было бы добавить механику порчи и большое количество фруктов, которые не проседали) пор, пока они не будут обезврежены водой или каким-либо дезинфицирующим средством.
Также можно было бы добавить механику очистки дома и любых других целей от спермы, так как слишком большое количество жидкости образовало сперму монстра (слизь), который своим семеном заразит других кобольдов и заставит их кончить еще больше и сильнее, порождая больше существующего. Извините завращенную фантазию :)
Также кобольдам можно добавить кастомизацию, например, добавить колготки, сетчатый топ или корсет, мини-куртку, не скрывающую грудь, и все это в кожаном стиле.
Bought this on steam and absolutely love it. only request for the immediate future is a way to discard/destroy unwanted/unused items. lots fruit and such starts piling up real fast since it spawns in every time you load your save.
I'll hopefully get to this soon, it's been low on my priorities since players can simply sell them. Though I need to get to it soon because I pay for all that broadband haha.
Great work on the game so far! I love the, uh, "sound design" and the "character creation"
However, I'm running into large performance issues in multiplayer sessions, and I'd really love some optimization options. Maybe a slider to determine at what distance the jigglebones stop animating - those seem to be the main framerate killer.
Yeah that's a good idea, and yeah you're right that jiggle bones are a pretty big performance hog. They're designed to be accurate over performant. I'll look into optimization! I already need to cull objects due to how much networking props take!
So I'm running into a strange bug where during a long play session, my interactables will stop working, i.e: the trough will stop collecting milk, cum, buckets won't fill with juiced fruits, stuff like the Shift+click options won't work. If I load up an older save it works fine, but the current save is seems doomed, even if I quit and reload it. Anyone else run into this?
I'm having trouble with the Make Some Milk-Based foods. I figured out how to get milk, but how do I mix them? Simply having a bucket with different things isn't working
there is an upgrade on the upgrade shop that gives you a table (its the first one of the 4 star line) . you buy it, put a kobold with boobs on it, put yourself or another kobold to milk it, and voila, milk will come out
I think I found a problem. Every time I load a save, new fruits spawn, but previous fruits doesn't despawn and my computer dying because of this. Is this supposed to work like this?
Hey I've been noticing a similar thing. There were lots of fruits on the ground when I booted up a save and I ended up having to juice them. At the entrance to the cave where all the fruits grow on the trees I'll just fling them towards the farm and when I get a moment I juice them.
Is there any way to do it faster? Any commands that can delete fruits? Because not only fruits keep spawning but also mushrooms in the cave and it's took so long to bring the to the Farm
No sorry. I'm starting to have way too many fruits myself, and I'm trying to breed a kobold with enough strength to grip clumps of fruits to grind but it's a process. There's actually a little part of the cave wall near the fruit trees that spawns a mushroom so you don't have to go inside! Hope that helps.
Yeah, I've been having no luck with dealing with the fruits in one of my saves. I waited too late to start grinding them and trying to grind 3+ fruits at a time has a tendency to break the reagent scanners and blenders. I think there's nothing to be done but to wait for the dev to add a fix like making fruits despawn if not picked up by a certain amount of in-game time.
Hello there! I really love this game, it is really fun to play and get different kobolds and such. I would definetly like it if we could modify other aspects of the kobolds, since we can fatten them up, now im curious for some shredded or beefy kobolds to match, and other physical features to add (eg. horns mouths and tails) would also be really fun to see implemented!
I bought this game off steam a couple weeks ago and I unexpectedly loved it and became obsessed, then showed it to some friends who now can't put it down as well. Really looking forward to full release and the save bugs being fixed. Do you plan to add a recipe book that will explain what items give what effects as you use them for the first time in game? Maybe unlockable recipes as you figure them out?
is there something wrong with the wiki cause everytime i try to check it it just says theres a problem with the site and i just get to stare at a white screen
1) Make the grab trait only work on objects, or have a command to toggle it on and off. It's really frustrating to try to separate things in the current implementation.
2) Peen type selection at start. Maybe not all the options, but at least tapered and normal. Or add achievements that unlock starting character options.
3) An auto-pump for the inflater so I don't have to manually body the button every time. Maybe as a purchaseable upgrade?
Edit: questions: any plans for the barn out back? and do the oven and refrigerator have any functionality besides mucking about with the doors?
I mean, my method for handling Q:1 is to have a dedicated 'strongman' which i mind swap with when I need to move lots of stuff, while I keep my personal kobold at strength 1. I'm sure eventually something will be implemented but for the moment this works for me
Is the "perfect kobold" mission currently impossible or is there an actual way to complete it? It's the least clearly written mission out of the bunch.
Also, had a kobold lay an absolutely massive egg (150+ units) and it clipped through the floor and is now stuck under the barn. Probably should have had that one outside lmao.
The perfect kobold mission expects you to have a kobold with at least 4 generations of modifications. (Fill the metabolization bar, breed, repeat 4 times).
And sorry, yeah really large eggs can clip, to prevent it: as soon as the egg spawns you can pick the kobold up off the station and they'll continue laying the egg while doing whatever (throw them really high?).
Got it to work after a bit, but now i'm softlocked from progressing further because I bought the thing i needed to buy for the "Laying Pipe" mission too early. It requires 26 stars but I had that many while working on the perfect kobold, so I bought the item not realizing it was needed for a mission and now i think it's just stuck because i didn't buy it during the mission :(
Honestly never considered myself to be into scale-y kobolds. Anyways, I wanted to support the game since I see that the dev(s) has taken a step on giving it a shot with their project and it seems super promising. And the dev(s) seem very open to new ideas and feedback, and responsive! I hope to see a lot of innovative ideas to a game, and I'm excited. Even without the complete aspect of sex, it's a fun game.
I hope you get a chance to add more reagents! New reagents that allow for size loss of certain attributes should definitely be a thing! Also consider splitting the eggplant reagent into two specialized versions, E.G.: one for dick size and one for dick length. Finally, please let us choose the starting dick! That would be a big shift in the breeding process.
I have been having fun playing this and experimenting!
They are cosmetic now, mechanically they have been replaced with a grab strength gene. It can be increased by eating meat (or burger), and is genetically passed down like other genes.
I agree with others that the game needs a tutorial, but I don't agree there isn't a game here.
I received it as a gift two days ago and haven't really wanted to play much of anything else since. There is plenty to do with just feature rarity on Kobolds as it is right now.
All the way through is a great touch and was excited to see it!
I'd focus on adding more content and things to do, before a tutorial. However, I do recommend some kind of in-game tutorial "book"*on how to progress (I had no idea what to do with the "big egg laying" quest until my friend told me, I thought it had to do it making them fat)
What's with the wheat symbols on the ground in town?
* To explain better, I mean a brief note on each mission in a text format either in or out of game
Thank you! I'm glad you enjoy the game. The wheat symbols in the city are unfortunately just decoration.
I do want to include more hints centered around teaching core mechanics. Recipe books, cave drawings, and cutting some pointless empty space in the map I think will focus the game a little better.
Quite honestly, I gave it a shot, and... I was deceived. I don't really understand the super positive reviews... The gameplay is so messy, nothing is explained and it made it very confusing, this game urgently needs tutorials. And all you gotta do to get money is putting eggs in the dirt and wait 2 minutes with a bit of water... 2/10 kinda gameplay at best. And don't get me started on the badly optimised stuff : The Depht of Fields makes everything close blurry (it's a mess in 1st person), and there's constant model clipping during mating. You can't un-grip once you've locked your grip, sometimes kobolds gets stuck in their position after mating, too, forcing you to drag their limbs hard enough to unstuck them.... The food system to me is a complete mystery, I have no idea how it works, if it even works, what it does, etc etc. In conclusion, this game's fun for half an hour, the time for you to get your deeds done *wink wink*, but, I can't even call such gameplay a game. At best it's a hyper and breed kink playground.
I mean I can definitely see there was efforts put into this game, the artistic direction is nice, the artworks great, and the physics aren't too bad. But this ain't it yet. This has to have a better proposition and better stability in the future to be remotely interesting aside from what is currently medium quality sex physics.
Yeah sorry, the game has some really rough onboarding. I was hoping that multiplayer would make up for it because I have no idea how to game design!
Don't enable depth of field, locking your grip can be undone by holding Q, or by tapping Q while looking at what you want to unlock, the food system is fairly complex as you need to mix the ingredients in buckets to get a visual effect (buy the scanner to help read what reagents are and what effect there is from mixing.)
Yeah, I gave it a few hours with a friend. We did have a better time in multiplayer and this was definitely a good addition. Though I still mean most of what I said, I think most of the gameplay problems would be incredibly eased with a comprehensive tutorial. Mostly thinking of a food tutorial as it is basically impossible to figure out without a guide. I hope the best of luck for this project though. And sorry if I sounded rude or pretentious on some points. I could think of other extensive comments and ideas, but I don't believe this is the proper place for such walls of texts.
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It would be cool if there were peaches to grow their butt size, I feel like that's a missed opportunity currently
And how to done the find the good kobold task
Is there anyway to carry mutiple item or increased speed?
hey dev could we get more cheats
member = allows for more accurate changes to the kobolds member size
Growth = like the growthserum allows you to change the kobolds size
Sack = you know same as the member cheat
member on/off = allows you to remove the cock from any Kobold or assign it
Booba = like member and sack
There should be option between having a bunch of normal sized eggs OR a really big one, best game of 2023 easy
(I play this on steam btw I know I don't have it on here)
🥺 Pls?
Yes would be nice. And it looks like I'm not the only one.
do you already have plans for the barn behind the house?
if not i would suggest it could be a liquid storage with tanks that can dispense a buckets worth of what's inside, which would help getting the ratios for recipes correct, that way you can make yogurt without also getting the drinker pregnant
A multi-liquid storage unit would be awesome! Naelstrof please I want to role-play Walter White (white as in cum)
I have a request. Please add a way to toggle between multi grab and single. I like multigrab for bulk sale and transport but I have to breed a special set of kobs for that one purpose because having it on my main kobs ends in chaos.
Another request would be a destroy field under floors so anything that drops through won't just sit there making lag unavoidable and uncorrectable. I think it would be a good fail-safe.
And of course the obligatory request for either full fleged hermaphrodites and/or penile docking/dowsing. XD
y-you can use multigrab to sell!?? Can you move many purchased items like that too? :o
Hear me out, what if we got the option to choose between being a grower or a shower. If you choose grower, you get a slider that represents how small it should start out as. If choose shower, you get a slider that represents how large it should already be.
I see someone played Rack 2. =)
i know how to make 2 of the foods for fattening up my kobolds, but how do i make the others and is there a better one for fattening up or is it all the same? yes i know i need to leave the ones im fattening up alone so that they dont use any energy and just have the food turn into fat once they're full
there is some recepies you can do right now...
here is the recepies: https://steamcommunity.com/sharedfiles/filedetails/?id=2861940679
its few, but at least its exist tho, how ever there is no more than 2 recepies to make them fat yet
thx for the info and link, i didnt know that what the pineapples did until i read them. i have also just found out that the massive amount of yogurt i have been making and shoving down those 3 throats have been wasted after the first, maybe second rounds as it only effects the metabolism for their offspring
your welcome
about metabolism...
You can only like drink a few before "max out" but if you make a kobold that had that "max metabolism" you can increase it more... I can recommend you to increase the belly size to because it won't waste your "potion" i guess
buy the milker from the upgrade shop, set a bucket in front of the milker, put either 2 kobolds or 1+ your character on the milker to get a bucket of milk. then add ice form the store for ice cream (must be ground by either blender or crank grinder), cum from the dick milker for yogurt, or the third thing that i forgot.
I would like to suggest something akin to the magnet from hydroneer, or a "clean up physics items" cheat/button.
My kobolds are producing an obscene amount of hearts to the point framerate drops beyond usability and it is a slow nightmare to pick them up one-by-one and sell them.
Ideally, the cheat/button will just clear everything but the magnet could be bought and used so one could sell or grind things en-masse.
Other than that, I adore what you've done here. It reminds me a lot of the Chao Gardens from Sonic Adventure what with caring for creatures then throwing them at walls for fun. I've been looking for a stand-alone game like that for years and this is it.
will recipes be added to reduce individual body parts (penis, breasts, balls)?
they have been - try adding mushrooms to the fruits
yes, I have already noticed, but there is some kind of strict restriction there, because of which I cannot normally reduce this or that part of the body. It's clear about the chest, but with the rest...I don't understand why it's there
Please fix the permanent dips of objects under the texture of the kitchen floor
Suggestion for pose/system: Stockade or hole in wall. Like the newer poses so far!
Soooooooo how does the "perfect" kobold looks like
Iirc its a kobold thats had at least four generations of full trait modification, not 100% sure though
Thanks, it worked
how do i do the juice it up task
Why when I have 15 money, I can't buy watermelon seeds for 15 money?
Sometimes it just glitches. Tends to work if I just walk out of the store and walk back in
how do i fatten up the kobolds for the tummy time task
Feed them lots of food, milkshakes, burgers, cake. And make sure they don't exercise! Once their energy bar overfills they'll gain weight.
Do kobolds lose weight by running around or only by doing "energy consuming" tasks? I can't tell if I'm going crazy or if that's a thing
Is this any different from the one in Steam? Does this have the same version?
Yes it's kept up-to-date with Steam. I recommend getting the itch app so that you can get patch updates!
Didn't notice that a Steam key was included, nice
Пожалуйста, верните дневную смену и затмение. У меня не было времени их ловить, но я читал, как они работают. Было бы круто, если бы в игре были хоть какие-то угрозы и сложности.
Так же можно было бы добавить мерзости (зараженные кобольды) которые бы работали как в слизевом ранчере, заражая всех рядом и портя их гены, даже их нельзя было продать, а только уничтожить поливом водой или специальной смесью компонентов из леса .
Или любые заболевания, которые передавались бы половым путем и игроки могли узнать об этом только тогда, когда следующее потомство рождалось больным или неспособным к размножению. Нам пришлось бы исследовать и уничтожить всех зараженных особей, чтобы сохранить лучших и незараженных особей.
В целом в игре не хватает сложностей и вызовов
I hope the developer will be interested and add something from the proposed
this is seams like a great idea actually, however i dont know if the dev will make that or not...
the main problem is like the dev said one point : "the game bearly working" or idk..
the Day and night was removed because of performance issues and some game braking feature (maybe planned to come back idk)
how ever if we can convince the developer than it can be done (i dont know if them need more help tho?)
Damn, initially I didn't really like the idea of infections/genetic issues, but actually if handled well it could be a great mechanic that adds more "game-ness" to KK, because at the moment it is essentially a sandbox, there's no real challenge as you said. I mean, its a porn game so I don't know how challenging it should be but I like the idea at least.
Вообще может быть много тем об опасностях в порно игре, например, порча, паразиты, превращение в слизь, контроль над разумом. Все упирается в сложность реализации. Например, можно было бы приобрести специфические жидкости для добавления частиц пар грудных желез, пенисов, яиц или каких-то других мутаций.
Паразитами можно было заразиться через гниющие фрукты (можно было бы добавить механику порчи и большое количество фруктов, которые не проседали) пор, пока они не будут обезврежены водой или каким-либо дезинфицирующим средством.
Также можно было бы добавить механику очистки дома и любых других целей от спермы, так как слишком большое количество жидкости образовало сперму монстра (слизь), который своим семеном заразит других кобольдов и заставит их кончить еще больше и сильнее, порождая больше существующего. Извините завращенную фантазию :)
Также кобольдам можно добавить кастомизацию, например, добавить колготки, сетчатый топ или корсет, мини-куртку, не скрывающую грудь, и все это в кожаном стиле.
Any time I pour a bucket into the blender, my bucket disappears? Is this a bug?
well it seams like: "you successfully blended a bucket"
I was only given one fruit for the 2 fruit quest at the start?
there's an area with trees to the west, fruit grows there
or you can buy them, where you can buy eggs to
Bought this on steam and absolutely love it. only request for the immediate future is a way to discard/destroy unwanted/unused items. lots fruit and such starts piling up real fast since it spawns in every time you load your save.
you can get some money from selling the items the same way you sell kobolds
oh, I had no idea. thank you!
I'll hopefully get to this soon, it's been low on my priorities since players can simply sell them. Though I need to get to it soon because I pay for all that broadband haha.
Great work on the game so far! I love the, uh, "sound design" and the "character creation"
However, I'm running into large performance issues in multiplayer sessions, and I'd really love some optimization options. Maybe a slider to determine at what distance the jigglebones stop animating - those seem to be the main framerate killer.
Yeah that's a good idea, and yeah you're right that jiggle bones are a pretty big performance hog. They're designed to be accurate over performant. I'll look into optimization! I already need to cull objects due to how much networking props take!
So I'm running into a strange bug where during a long play session, my interactables will stop working, i.e: the trough will stop collecting milk, cum, buckets won't fill with juiced fruits, stuff like the Shift+click options won't work. If I load up an older save it works fine, but the current save is seems doomed, even if I quit and reload it. Anyone else run into this?
I'm having trouble with the Make Some Milk-Based foods. I figured out how to get milk, but how do I mix them? Simply having a bucket with different things isn't working
there is an upgrade on the upgrade shop that gives you a table (its the first one of the 4 star line) . you buy it, put a kobold with boobs on it, put yourself or another kobold to milk it, and voila, milk will come out
it has to be the right thing; milk mixes with egg juice, semen, or ice juice
thank you!
I think I found a problem. Every time I load a save, new fruits spawn, but previous fruits doesn't despawn and my computer dying because of this. Is this supposed to work like this?
Hey I've been noticing a similar thing. There were lots of fruits on the ground when I booted up a save and I ended up having to juice them. At the entrance to the cave where all the fruits grow on the trees I'll just fling them towards the farm and when I get a moment I juice them.
Is there any way to do it faster? Any commands that can delete fruits? Because not only fruits keep spawning but also mushrooms in the cave and it's took so long to bring the to the Farm
No sorry. I'm starting to have way too many fruits myself, and I'm trying to breed a kobold with enough strength to grip clumps of fruits to grind but it's a process. There's actually a little part of the cave wall near the fruit trees that spawns a mushroom so you don't have to go inside! Hope that helps.
I know about mushroom's sapwn point outside of the cave. Problem is that mushrooms inside the cave keep spawning and overloading my PC.
Yeah, I've been having no luck with dealing with the fruits in one of my saves. I waited too late to start grinding them and trying to grind 3+ fruits at a time has a tendency to break the reagent scanners and blenders. I think there's nothing to be done but to wait for the dev to add a fix like making fruits despawn if not picked up by a certain amount of in-game time.
Hello there! I really love this game, it is really fun to play and get different kobolds and such. I would definetly like it if we could modify other aspects of the kobolds, since we can fatten them up, now im curious for some shredded or beefy kobolds to match, and other physical features to add (eg. horns mouths and tails) would also be really fun to see implemented!
Thank you really much for making this game
Is an "overflowing" feature planned?
Like if I pump a kobold full of cum and it reaches the maximum capacity, the cum will flow out of the mouth or nose.
I think it would fit in the game :)
I second this please
I bought this game off steam a couple weeks ago and I unexpectedly loved it and became obsessed, then showed it to some friends who now can't put it down as well. Really looking forward to full release and the save bugs being fixed. Do you plan to add a recipe book that will explain what items give what effects as you use them for the first time in game? Maybe unlockable recipes as you figure them out?
I feel the same. I refunded it and bought it here instead. Your friends can't put it down either? How fun
is there something wrong with the wiki cause everytime i try to check it it just says theres a problem with the site and i just get to stare at a white screen
Not just you either
Three requests:
1) Make the grab trait only work on objects, or have a command to toggle it on and off. It's really frustrating to try to separate things in the current implementation.
2) Peen type selection at start. Maybe not all the options, but at least tapered and normal. Or add achievements that unlock starting character options.
3) An auto-pump for the inflater so I don't have to manually body the button every time. Maybe as a purchaseable upgrade?
Edit: questions: any plans for the barn out back? and do the oven and refrigerator have any functionality besides mucking about with the doors?
I mean, my method for handling Q:1 is to have a dedicated 'strongman' which i mind swap with when I need to move lots of stuff, while I keep my personal kobold at strength 1. I'm sure eventually something will be implemented but for the moment this works for me
Is the "perfect kobold" mission currently impossible or is there an actual way to complete it? It's the least clearly written mission out of the bunch.
Also, had a kobold lay an absolutely massive egg (150+ units) and it clipped through the floor and is now stuck under the barn. Probably should have had that one outside lmao.
The perfect kobold mission expects you to have a kobold with at least 4 generations of modifications. (Fill the metabolization bar, breed, repeat 4 times).
And sorry, yeah really large eggs can clip, to prevent it: as soon as the egg spawns you can pick the kobold up off the station and they'll continue laying the egg while doing whatever (throw them really high?).
I hope that helps!
Got it to work after a bit, but now i'm softlocked from progressing further because I bought the thing i needed to buy for the "Laying Pipe" mission too early. It requires 26 stars but I had that many while working on the perfect kobold, so I bought the item not realizing it was needed for a mission and now i think it's just stuck because i didn't buy it during the mission :(
press enter
/cheats
/skip
/cheats
Omg I restarted when that happened to me didn't know there was a command for skipping quests lol
It is *technically* cheating, but I doubt anyone would judge you for using it to skip a broken quest. ;p
Is there a possibility that you would add urination to the game? Would be fun. :)
Not planned, however I do plan for modding which could easily add it.
Honestly never considered myself to be into scale-y kobolds. Anyways, I wanted to support the game since I see that the dev(s) has taken a step on giving it a shot with their project and it seems super promising. And the dev(s) seem very open to new ideas and feedback, and responsive! I hope to see a lot of innovative ideas to a game, and I'm excited. Even without the complete aspect of sex, it's a fun game.
Maybe this WILL be the Stardew of Kobold games...
hehehe ty!!
I hope you get a chance to add more reagents! New reagents that allow for size loss of certain attributes should definitely be a thing! Also consider splitting the eggplant reagent into two specialized versions, E.G.: one for dick size and one for dick length. Finally, please let us choose the starting dick! That would be a big shift in the breeding process.
I have been having fun playing this and experimenting!
Hiya, just wondering, do the Tail bags work at the moment? i just got one and cant figure it out :")
They are cosmetic now, mechanically they have been replaced with a grab strength gene. It can be increased by eating meat (or burger), and is genetically passed down like other genes.
I agree with others that the game needs a tutorial, but I don't agree there isn't a game here.
I received it as a gift two days ago and haven't really wanted to play much of anything else since. There is plenty to do with just feature rarity on Kobolds as it is right now.
All the way through is a great touch and was excited to see it!
I'd focus on adding more content and things to do, before a tutorial. However, I do recommend some kind of in-game tutorial "book" * on how to progress (I had no idea what to do with the "big egg laying" quest until my friend told me, I thought it had to do it making them fat)
What's with the wheat symbols on the ground in town?
* To explain better, I mean a brief note on each mission in a text format either in or out of game
Thank you! I'm glad you enjoy the game. The wheat symbols in the city are unfortunately just decoration.
I do want to include more hints centered around teaching core mechanics. Recipe books, cave drawings, and cutting some pointless empty space in the map I think will focus the game a little better.
I hope that helps!
I am actually stuck on the big egg laying quest, mind sharing what to do?
Quite honestly, I gave it a shot, and... I was deceived. I don't really understand the super positive reviews... The gameplay is so messy, nothing is explained and it made it very confusing, this game urgently needs tutorials. And all you gotta do to get money is putting eggs in the dirt and wait 2 minutes with a bit of water... 2/10 kinda gameplay at best. And don't get me started on the badly optimised stuff : The Depht of Fields makes everything close blurry (it's a mess in 1st person), and there's constant model clipping during mating. You can't un-grip once you've locked your grip, sometimes kobolds gets stuck in their position after mating, too, forcing you to drag their limbs hard enough to unstuck them.... The food system to me is a complete mystery, I have no idea how it works, if it even works, what it does, etc etc. In conclusion, this game's fun for half an hour, the time for you to get your deeds done *wink wink*, but, I can't even call such gameplay a game. At best it's a hyper and breed kink playground.
I mean I can definitely see there was efforts put into this game, the artistic direction is nice, the artworks great, and the physics aren't too bad. But this ain't it yet. This has to have a better proposition and better stability in the future to be remotely interesting aside from what is currently medium quality sex physics.
Yeah sorry, the game has some really rough onboarding. I was hoping that multiplayer would make up for it because I have no idea how to game design!
Don't enable depth of field, locking your grip can be undone by holding Q, or by tapping Q while looking at what you want to unlock, the food system is fairly complex as you need to mix the ingredients in buckets to get a visual effect (buy the scanner to help read what reagents are and what effect there is from mixing.)
Thanks for the feedback! I hope this helps.
Yeah, I gave it a few hours with a friend. We did have a better time in multiplayer and this was definitely a good addition. Though I still mean most of what I said, I think most of the gameplay problems would be incredibly eased with a comprehensive tutorial. Mostly thinking of a food tutorial as it is basically impossible to figure out without a guide. I hope the best of luck for this project though. And sorry if I sounded rude or pretentious on some points. I could think of other extensive comments and ideas, but I don't believe this is the proper place for such walls of texts.
Would there be any way to get in touch with you ? Like Discord. Only if you want of course.
Yeah sure! You can contact me on discord at naelstrof#7705